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Moonlight Palace

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Devlog

  • Final Devlog
    October 25, 2024 by Eshwiin
    Comparison to Concept Statement Compared to my concept statement I was able to implement most of the features I set out to. The main difference was the lack of party customization as that was a featur... Continue reading
  • Complete User Guide
    October 25, 2024 by Eshwiin
    Controls WASD/Arrows: Movement/Menus Escape: Open the menu. Space/Enter: Interact/Select an Option. Dungeon Exploration In the dungeon, its up to you to safely navigate the party through its accursed... Continue reading
  • Level Design and Basic Battle System Devlog
    September 29, 2024 by Eshwiin
    This week I worked on fixing some of the minor bugs with the animations and worked on a basic design for the first section of the Palace, the Guardhouse. I also added more to the tileset and fixed som... Continue reading
  • Movement Devlog
    September 22, 2024 by Eshwiin
    This week I modified the Eight-way Movement script from the tutorials to use in my game. Initially I didn’t have the animator component, but once I made the character sprite, I also implemented that... Continue reading
  • Devlog 1
    September 13, 2024 by Eshwiin
    Concept Statement Moonlight Palace is a turn-based exploration-focused role-playing game about a group of people searching an ancient, abandoned palace. The game is about the mysteries found within th... Continue reading
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